<(Your club's popularity + the popularity of the opposing club) * 100> / 2Popularity increases in the following situations: - when your team wins a game; - daily from the administrative building depending on the level of degradation and the level of building enhancement; - as a bonus when buying Euro packages (those that offer popularity will be mentioned when selecting the package). After each game, depending on the result, your popularity may increase or decrease. Popularity increases when: - your teams win a match, 1%; - in case of a tie, the most popular team will lose 1% of its popularity and the team with the lowest popularity will gain 0.5%. Popularity decreases in the following situations: - when a game is lost; - when the chairs of the basketball arena are degraded below 80% (the value of lost popularity depends on the level of degradation up to 5%); - when the parking spaces are not sufficient for all the supporters who bought the tickets; - when local funds have a negative value. If the chairs in the basketball arena are degraded, you will lose popularity as follows: - under 80% you will lose 1% of your popularity; - under 60% you will lose 2% of your popularity; - under 40% you will lose 3% of your popularity. The maximum popularity that can be achieved is 750 while the minimum is 10. The team's score influences the chance of winning a game. The greater the difference between the scores, the greater the chance of winning the game. However, keep in mind that having a higher score does not guarantee that your players will score, as it affects the number of chances you have to score, but not the success rate of these attempts. Your team's score is calculated based on the skills and energy level of your players, the tactics you choose, the bonuses promised to them, their morale, form and experience.